SW Race Modifiers

List of Racial Modifiers

 *  Agile:  Gain +1 to your Agility Attribute.
 *  Beautiful:  Gain +1 to your Charisma Attribute.
 *  Dumb:  Gain +200 Starting XP but -1 to one Mental Attribute (Intelligence, Wisdom, Charisma).
 * Eccentric: Gain +2 to Intellect but -1 to Charisma
 *  Enduring:  Gain +1 to your Constitution Attribute
 *  Force Sensitive:  Gain the Force Sensitive Talent from the Force Tree.
 *  Heavy:  +30% weight, +1 Constitution, +3 Fort Save, -1 Agility, -5ft to all movement,
 * Insane
 *  Intelligent:  Gain +1 to your Intellect Attribute.
 *  Old:  Gain +400 Starting XP but -1 to Strength, Agility, and Constitution
 * Short
 * Stoic
 *  Strong:  Gain +1 to your Strength Attribute.
 *  Talented:  Gain 100 Starting XP.
 * Tall
 *  Thin:  -30% weight, +1 Agility, +2 Ref Save, -1 Constitution
 * Ugly: Gain +200 Starting XP but -1 to your Charisma Attribute.
 *  Very:  Doubles the benefit and drawbacks of your characters other racial modifier. See here for special cases.
 *  Weak:  Gain +200 Starting XP but -1 to one Physical Attribute (Strength, Agility, Constitution).
 *  Wise:  Gain +1 to your Wisdom Attribute.
 * Young